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Subject: Morphibg CYCLE OBJ and HUMANOID questions..HELP!
Date: Fri, 20 May 1994 20:13:21 +0300 (EET DST)
From: Foivos Kourendas <foivos@theseas.ntua.gr>

To ALL Imagine fanatics,

	First of all , I would like to say HI to all the users in this Mailing
List . I am a new one here so I would like to be excused if I make a mistake,
BUT..I would like to be advised in order to be better and better as the time 
passes.
	AND now to the REALsubject . I have recently read in an AMIGA magazine 
(AMIGA Computing....WELL..I wish there is NO advertising problem here , is it)
about Humanoid (Or Human Emotions...something like it anyway). I am serioulsy
into it and I am thinking buying it .But before this will happen I would like
to ask some MAJOR questions .

	1st: Which human figures does it contain?

	2nd: Is the objects so C00L as it is described . Do they have much 
detail in order not to appear with misleading areas in the rendering stage?

	3rd: How much ram is needed to load them AND to render them (either in
scanline mode or in trace mode -PLease consider the fact that there are NO 
other objects in the same time and that the scene contains ONE object at a 
time by using just a sigle light source)-.

	4th: (It is TOO crucial for my decision)...Is the animating method TOO
MUCH TIME consuming??   To be MORE specfic to what I mean let me explain:
 In the past I have tried to make cycle objects in Imagine . Whenever I wanted
to target a specific object item to another in a cycle OBJ I had to make a new 
cycle OBJ with the changed group's object item in order to "MORPH" between the
previous and the new one in the action editor to show the effect that I wanted
 The previous method is SO much time consuming that I can't stand it . Does
the Humanoid package uses another method to do so..and which is that ?
-For example if I want to make his hand from an open one to point something-.
(Please explain because THIS will make me decide if I will buy it or not . I
really like to know if I am going to spent such time and/or VALUABLE disk
space (to save the objects) ,that makes it a worth using package or not)
 Does it use cycle phylosophy to create the walking / running figures and if
not what is the alternative one..?

	5th: How much does it costs and in which adress can I reach the 
developer ?

	6th: I am using Imagine 2.0 from Amiga Format's coverdisk . In order
to use Humanoid do i HAVE to update to the newer version of Imagine ? Does the
package uses the bones/Inverse kinematics that Imagine 3.0 promices (By the
way are there any good ? ) ..?
	
	7th: I have heard that Imagine 3.0 has a particle system animation.
Does it worth the extra cash ? Can one simulate with them wind/gravity in an 
easy way ?

A
	I am looking forward hearing from an IMAGINE maniac that can reply
to my questions . 

						Yours Sincerely,
						     ________
						      /	    '      _
            					   ,-/-, o   _ _ (
						  (_/  	<___/ (_)_)

P.S.:If there is an Imagine user that can reply the 4th and 7th questions of
     mine..PLEASE feel free to mail me..


foivos@phgasos.ntua.gr






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