Subject: Morphibg CYCLE OBJ and HUMANOID questions..HELP! Date: Fri, 20 May 1994 20:13:21 +0300 (EET DST) From: Foivos Kourendas <foivos@theseas.ntua.gr> To ALL Imagine fanatics, First of all , I would like to say HI to all the users in this Mailing List . I am a new one here so I would like to be excused if I make a mistake, BUT..I would like to be advised in order to be better and better as the time passes. AND now to the REALsubject . I have recently read in an AMIGA magazine (AMIGA Computing....WELL..I wish there is NO advertising problem here , is it) about Humanoid (Or Human Emotions...something like it anyway). I am serioulsy into it and I am thinking buying it .But before this will happen I would like to ask some MAJOR questions . 1st: Which human figures does it contain? 2nd: Is the objects so C00L as it is described . Do they have much detail in order not to appear with misleading areas in the rendering stage? 3rd: How much ram is needed to load them AND to render them (either in scanline mode or in trace mode -PLease consider the fact that there are NO other objects in the same time and that the scene contains ONE object at a time by using just a sigle light source)-. 4th: (It is TOO crucial for my decision)...Is the animating method TOO MUCH TIME consuming?? To be MORE specfic to what I mean let me explain: In the past I have tried to make cycle objects in Imagine . Whenever I wanted to target a specific object item to another in a cycle OBJ I had to make a new cycle OBJ with the changed group's object item in order to "MORPH" between the previous and the new one in the action editor to show the effect that I wanted The previous method is SO much time consuming that I can't stand it . Does the Humanoid package uses another method to do so..and which is that ? -For example if I want to make his hand from an open one to point something-. (Please explain because THIS will make me decide if I will buy it or not . I really like to know if I am going to spent such time and/or VALUABLE disk space (to save the objects) ,that makes it a worth using package or not) Does it use cycle phylosophy to create the walking / running figures and if not what is the alternative one..? 5th: How much does it costs and in which adress can I reach the developer ? 6th: I am using Imagine 2.0 from Amiga Format's coverdisk . In order to use Humanoid do i HAVE to update to the newer version of Imagine ? Does the package uses the bones/Inverse kinematics that Imagine 3.0 promices (By the way are there any good ? ) ..? 7th: I have heard that Imagine 3.0 has a particle system animation. Does it worth the extra cash ? Can one simulate with them wind/gravity in an easy way ? A I am looking forward hearing from an IMAGINE maniac that can reply to my questions . Yours Sincerely, ________ / ' _ ,-/-, o _ _ ( (_/ <___/ (_)_) P.S.:If there is an Imagine user that can reply the 4th and 7th questions of mine..PLEASE feel free to mail me.. foivos@phgasos.ntua.gr -=> RETURN TO CONTENTS!<=-